Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Sunday, October 23, 2011

Saturday, August 27, 2011

Geomancer, I choose you!

After lots of work lately, I finally had some time to start writing a blog post about some of the additional sounds I've done for Heroes Of Newerth.
Though I wrote a Master of Arms blog post, I decided to put it on hold.

A video was filmed when I recorded gunshots, but I have yet to receive the tape from the man who did the video recording. Once I have it, Master of Arms' sound creation blog post will be up.
But lets begin on Geomancer:

Tuesday, July 26, 2011

Part 1: "Monkey see, Monkey do."

Before I begin to talk about the sound design of Monkey king,
I'd like to give my condolences to everyone in my country, who lost or had to go through the insanity and evil, of the terror attack that took place 22nd of July here in Norway.
I personally did not know anyone who got hurt or killed, but I am still shocked it took place.
If you don't know what I am talking about, you can visit this site, it should give you a better insight.
This is not the correct place to discuss philosophy, but neither religion, politics nor skin color makes one evil, only what one does.
Now with that out of the way, let's talk about the Monkey king:

Monday, July 18, 2011

Recording Acid

I am working on an unannounced game with a group of developers (not S2,)
doing the ambiances and so on.
Right now in the game, we are working a sequence in which a character is submerged into acid and the view goes under with him.

I was wondering how the hell am I going to make this sort of ambiance, I couldn't use underwater sound, that is too calm and pleasant. So, thinking about it, I came up with the next best thing, Cola!